Ando eSports (Coming Soon)

First Wave WaitlistAll Skills WelcomeLocal SquadsLocal TourneysLocal CircuitsCasual or CompetitivePvEPvPSolo/Duo/Trio/Squad

Ando eSports is a local gaming community in Reno/Sparks with weekly scheduled game nights you can count on. All skill levels welcome.

Join the waitlist to help us organize teams and game nights. Invite your friends and build consistent gaming habits together.

Those of the first wave will receive an exclusive Year 1 Founder's Token, a first wave collectible that doubles as your esports league badge and player ID.

Year 1 Launch Games

We're starting with four confirmed titles plus two community-voted slots. Select your games below and add up to 3 additional games from your current rotation.

ARC Raiders key art

ARC Raiders

Valorant key art

Valorant

League of Legends key art

League of Legends

Marvel Rivals key art

Marvel Rivals

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Community Choice

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Community Choice

Community Choices will be voted upon by players of the First Wave.

Prize Pool

$1,000

Total prize pool for participating teams

The tournament features a $1,000 prize pool distributed among top-performing teams. This provides meaningful recognition and rewards for student athletes while supporting the growth of competitive esports programs in Northern Nevada schools.

Goals

This tournament aims to establish an esports league within the Northern Nevada region, making competitive gaming accessible to students and faculty just like traditional sports programs.

High schools can begin to roster esports as extracurricular activities or regularly scheduled programs, providing structured pathways for team play, communication skills, and personal growth aligned with our core pillars: Plan (decision-making and objectives), Execute (mechanics and consistency), Connect (communication and teamwork), and Control (mental game and emotional regulation).

Invited Schools

Public high schools across Northern Nevada have been invited to participate in the tournament. Hover over each school badge to learn more.

Damonte Ranch High School badge

Damonte Ranch High School

Reno

Galena High School badge

Galena High School

Reno

Incline High School badge

Incline High School

Incline Village

Innovations High School badge

Innovations High School

Reno

McQueen High School badge

McQueen High School

Reno

North Valleys High School badge

North Valleys High School

Reno

Procter R. Hug High School badge

Procter R. Hug High School

Sparks

Edward C. Reed High School badge

Edward C. Reed High School

Sparks

Sparks High School badge

Sparks High School

Sparks

Spanish Springs High School badge

Spanish Springs High School

Spanish Springs

Truckee Meadows CC High School badge

Truckee Meadows CC High School

Reno

Earl Wooster High School badge

Earl Wooster High School

Reno

Team Structure & Support

Roster Requirements

Each school is invited to roster 5 players with up to 2 substitutes each, for a total of 15 players per school. Teams field different player counts depending on the game:

  • 5 players at a time for League of Legends and Valorant
  • 6 players at a time for Marvel Rivals
  • 3 players for ARC Raiders

Coaching & Organization

Each team is chaperoned and organized by a designated faculty member or alumni volunteer coach. Coaches interface with Ando's event coordination teams to organize brackets, assign player roles, schedule monthly esports program meetings per school, and ensure smooth tournament operations.

Recruitment & Team Management

Ando assists in recruitment at school-sponsored schedules and event fairs. We just need an afternoon to set up a table with flyers, and we help with digital player signups and team management in collaboration with faculty members. This makes it easy for schools to onboard students and maintain organized rosters.

Example Brackets

Explore different bracket formats we can support for the tournament. The group stage format is our recommended starting format for the inaugural tournament, ensuring all teams get meaningful competitive play with 12 participating schools divided into 3 groups of 4 teams.

Group Stage

3 groups of 4 teams, top 2 advance

Group A

Damonte Ranch High School badge
Damonte Ranch
Galena High School badge
Galena
Incline High School badge
Incline
Innovations High School badge
Innovations

Top 2 advance to playoffs

Group B

McQueen High School badge
McQueen
North Valleys High School badge
North Valleys
Procter R. Hug High School badge
Procter R. Hug
Edward C. Reed High School badge
Edward C. Reed

Top 2 advance to playoffs

Group C

Sparks High School badge
Sparks
Spanish Springs High School badge
Spanish Springs
Truckee Meadows CC High School badge
TMCC High
Earl Wooster High School badge
Earl Wooster

Top 2 advance to playoffs

Each team plays 3 matches in group play • Top 2 from each group advance to playoffs

About Group Stage

Origin:

Originated in international soccer tournaments (FIFA World Cup, UEFA Champions League) and adapted for esports by major leagues like League of Legends World Championship and Dota 2's The International.

How It Works:

Teams are divided into groups where each team plays every other team in their group. Top teams from each group advance to a playoff bracket. For 12 teams: 3 groups of 4, each team plays 3 matches, top 2 from each group (6 teams) advance to playoffs.

Comparison:

More matches per team than single elimination, fewer than round robin. Provides recovery opportunities—teams can lose a match and still advance. Balances participation with competitive intensity.

Esports Perception:

Widely used in premier esports tournaments. Considered fair and engaging for viewers. Allows underdogs to prove themselves while ensuring top teams advance. Standard format for major international competitions.

All 12 teams play each other once in a round-robin format. Each team plays 11 matches.

Damonte Ranch High School badge

Damonte Ranch

11 matches

Galena High School badge

Galena

11 matches

Incline High School badge

Incline

11 matches

Innovations High School badge

Innovations

11 matches

McQueen High School badge

McQueen

11 matches

North Valleys High School badge

North Valleys

11 matches

Procter R. Hug High School badge

Procter R. Hug

11 matches

Edward C. Reed High School badge

Edward C. Reed

11 matches

Sparks High School badge

Sparks

11 matches

Spanish Springs High School badge

Spanish Springs

11 matches

Truckee Meadows CC High School badge

TMCC High

11 matches

Earl Wooster High School badge

Earl Wooster

11 matches

Total: 66 matches • Top teams by win record advance to playoffs

About Round Robin

Origin:

Classic tournament format dating back to chess and traditional sports. Used in esports for league play (Overwatch League regular season, LCS/LEC splits) and some smaller tournaments.

How It Works:

Every team plays every other team exactly once. Teams are ranked by win-loss record. For 12 teams: each team plays 11 matches (66 total matches). Top teams by record advance to playoffs or win directly.

Comparison:

Maximum matches per team, ensuring every team faces every opponent. Most time-intensive format. Provides the most comprehensive ranking but can be lengthy for tournaments.

Esports Perception:

Common for regular season play in professional leagues. Less common for standalone tournaments due to time requirements. Valued for fairness and comprehensive competition. Sometimes seen as less exciting than elimination formats.

12 teams compete in a single-elimination bracket. Top 4 seeds receive first-round byes.

Championship

Damonte Ranch High School badge
Damonte Ranch
vs
Galena High School badge
Galena

Semifinals

Damonte Ranch High School badge
Damonte Ranch
Galena High School badge
Galena
Incline High School badge
Incline
Innovations High School badge
Innovations

Quarterfinals

Damonte Ranch High School badge
Damonte Ranch
Galena High School badge
Galena
Incline High School badge
Incline
Innovations High School badge
Innovations
McQueen High School badge
McQueen
North Valleys High School badge
North Valleys
Procter R. Hug High School badge
Procter R. Hug
Edward C. Reed High School badge
Edward C. Reed

Round of 12 (Top 4 seeds get byes)

Sparks High School badge
Sparks
Spanish Springs High School badge
Spanish Springs
Truckee Meadows CC High School badge
TMCC High
Earl Wooster High School badge
Earl Wooster
McQueen High School badge
McQueen
North Valleys High School badge
North Valleys
Procter R. Hug High School badge
Procter R. Hug
Edward C. Reed High School badge
Edward C. Reed

Total: 11 matches • Single elimination

About Single Elimination

Origin:

Traditional knockout format from tennis Grand Slams, boxing, and March Madness. Widely used in esports for quick tournaments, qualifiers, and some major events (Valorant Champions, CS:GO Majors use hybrid formats).

How It Works:

Teams compete in a bracket where losing one match eliminates you. Bracket progresses through rounds until one champion remains. For 12 teams: top 4 seeds get byes, 8 teams play in first round, winners advance through quarterfinals, semifinals, to finals.

Comparison:

Fewest total matches, fastest format. High stakes—one loss ends your run. Less forgiving than group stage or double elimination. Can feel harsh for teams that lose early.

Esports Perception:

Classic tournament format, exciting and dramatic. Popular for viewer engagement due to high stakes. Sometimes criticized for being too punishing—one bad day eliminates strong teams. Common in qualifiers and smaller tournaments.

Double elimination format provides a second chance. Teams that lose in the winners bracket drop to the losers bracket for another opportunity.

Winners Bracket

Damonte Ranch High School badge
High School
Galena High School badge
High School
Incline High School badge
High School
Innovations High School badge
High School
McQueen High School badge
High School
North Valleys High School badge
High School

Losers Bracket

Procter R. Hug High School badge
Procter R. Hug
Edward C. Reed High School badge
Edward C. Reed
Sparks High School badge
Sparks
Spanish Springs High School badge
Spanish Springs
Truckee Meadows CC High School badge
TMCC High
Earl Wooster High School badge
Earl Wooster

Teams from winners bracket enter here after a loss

Losers bracket winner faces winners bracket winner in Grand Finals

About Double Elimination

Origin:

Evolved from fighting game tournaments (EVO, Capcom Cup) and adopted by major esports (The International, many CS:GO events). Designed to give teams a second chance after one loss.

How It Works:

Teams start in a winners bracket. After a loss, teams drop to a losers bracket where they can still compete. Losers bracket winner faces winners bracket winner in Grand Finals. For 12 teams: more matches than single elimination, but fewer than group stage.

Comparison:

More matches than single elimination, fewer than group stage. Provides second chances while maintaining competitive intensity. More complex to follow than single elimination but fairer.

Esports Perception:

Highly respected in competitive esports, especially fighting games and MOBAs. Considered the fairest elimination format. Popular with players and viewers. Standard for many premier tournaments. Can be complex for casual viewers.

Ando's Recommendation

For single events and tournaments like the Varsity Invitational, we recommend using Group Stage or Single/Double Elimination formats. These formats provide clear progression, exciting matchups, and a definitive conclusion within the event timeframe.

We reserve Round Robin brackets for seasonal play outside of single events, particularly for partnered high school esports programs. Round Robin works best for ongoing league play where teams compete over an extended period, ensuring comprehensive competition and fair rankings across a full season.

For Schools, Students, and Parents

Esports programs offer students opportunities to develop teamwork, strategic thinking, and communication skills in a structured, supervised environment. Like traditional sports, esports teaches students how to work together toward common goals, manage pressure, and build resilience through practice and competition.

Schools can integrate esports as an extracurricular activity or scheduled program, providing students with a pathway to compete, improve, and represent their school. Faculty can oversee teams, ensuring a safe, positive environment that emphasizes growth and sportsmanship alongside competitive achievement.

Events & Programs

Structured tournaments, community programs, and services for players, locals, and institutions. Join us for competitive play, regular game nights, and pathways for growth.

Tournament Events

Structured tournaments for high schools and colleges. Join us for competitive play, exhibition matches, and community showcases.

Both events feature structured brackets, prize pools, and pathways for student growth.

Community Programs

Regular programs and features available through memberships for players and locals.

Weekly Game Nights

Regularly scheduled sessions you can invite friends to.

Monthly Challenges

Regularly programmed challenges for chasing seasonal achievements.

Find Your Squad

Get matched with local players who share your schedule.

Track Progress

See your growth with monthly reports and player cards.

Services & Offerings

For Players & Locals: Memberships provide access to weekly game nights, player profiles, and local community.

For Institutions: Services provide tournament hosting, bracket organization, and esports infrastructure for schools and organizations.

Used for lookup and your future profile (2–24 chars).

Pick up to 6. You can add more later.

Valorant

Optional — helps matching & coaching

Tier 1 — free registration as a Northern Nevada player.

Pick up to 3.

Typical gaming windows (optional)

Tap any blocks that match when you normally play.

TimeMonTueWedThuFriSatSun

Morning

8a–12p

Afternoon

12p–5p

Evening

5p–10p

Late

10p–2a

Selected: 0

This is a waitlist signup. No payment is required.

Coming Soon

Join our waitlist to be notified when signups open.

Join Waitlist

Memberships (coming soon)

Join the waitlist now — no payment today. First wave gets the Year 1 Founder's Token.

Tier 1 — Registered Local

Free

  • • Join as a Northern Nevada player (opt-in roster)
  • • Add your game usernames for local player lookup
  • • Access to weekly game night schedules and events
  • • Best for: trying it out and getting connected

Start here. Join weekly game nights, meet local players, and see if the community fits. No commitment required.

Tier 2 — Player Profile

$3/mo

Season Pass: $25/year

  • • Player Profile + member roster visibility (you control what you share)
  • • SquadMatch weekly matching (moderated LFG that actually works)
  • • Weekly scheduled game nights + priority event signup
  • • Monthly Player Card + season recap (your progress, over time)
  • • In-store member perks: Focus Hour, early merch drops, 5% discount

The standard membership tier. Get a local identity, local teammates, and weekly nights you can invite friends to.

Limited spots

Tier 3 — Captain Profile

$5/mo

Season Pass: $40/year

  • • Everything in Tier 2
  • • Captain Queue + priority matching (higher-trust, higher-consistency groups)
  • • Weekly "VOD Lite" report (1 clip → 1-page plan within 48–72 hours, limited slots)
  • • Verified Player badge + Club Standing (earnable, behavior-based trust signal)
  • • Showcase / spotlight priority + reserved seating for watch nights
  • • Monthly captain meetings: help shape schedules, scrims, and standards

The leadership tier. Better matches, more trust, and real responsibilities that make weekly nights feel like a club — not a one-off.

For Players & Locals

1

Join the Waitlist

Sign up for free with no payment required. First wave members get exclusive access, voting rights on community choice games, and a Year 1 Founder's Token that doubles as your esports league badge and player ID.

2

Select Your Games

Choose from our Year 1 Launch Games catalog or add your own games. All games are welcome and recognized in our community. Community choice slots are voted on by First Wave members.

3

Connect & Play

Find local teammates through SquadMatch, join weekly scheduled game nights, participate in community events and tournaments, and build consistent gaming habits with your squad.

For Organizations & Institutions

1

Contact & Partnership

Reach out to discuss your esports program needs. We provide tournament hosting, bracket organization, and esports infrastructure for schools and organizations in your region.

2

Program Setup

We help establish structured esports programs with team rostering, coaching support, and digital player signups. We assist with recruitment at school events and provide team management tools.

3

Tournament & Event Hosting

We organize and host tournaments like the Varsity Invitational and Collegiate Invitational, providing structured brackets, prize pools, and pathways for student growth through competitive play.

How it works

Individual Memberships

Tier 1 — Registered Local (Free)

Join the community and attend weekly game nights. Add your game usernames so local players can find you. Perfect for trying it out.

Tier 2 — Player Profile ($3/mo)

Get a real member profile. SquadMatch pairs you weekly, you RSVP into scheduled game nights, and your Player Card tracks progress through the season. Season Pass: $25/year.

Tier 3 — Captain Profile ($5/mo)

For leaders and consistent groups. Priority matching, Verified Player/Standing signals, VOD Lite reports, and captain-led nights that friends can plan around. Season Pass: $40/year.

Regional Circuits & Esports Programs

Seasonal League Format

Our regional circuits use a two-phase seasonal format designed to maximize competitive play and team development:

Phase 1: Round Robin (Regular Season)

All teams play each other once during the regular season. This ensures every team faces every opponent, providing comprehensive rankings and fair competition. Teams accumulate wins and losses to determine seeding for playoffs.

Phase 2: Group Stage (Playoffs)

Top teams from the regular season advance to group stage playoffs. Teams are divided into groups where each team plays every other team in their group. Top teams from each group advance to the final bracket, providing recovery opportunities—teams can lose a match and still advance.

Program Examples

We host structured esports programs for schools and organizations, including the Varsity Invitational and Collegiate Invitational tournaments. These events feature structured brackets, prize pools, and pathways for student growth through competitive play. Programs integrate seamlessly with school schedules as extracurricular activities or regularly scheduled programs.

Culture (non-negotiable)

  • • Respect, teamwork, no harassment, no hate speech
  • • No cheating, threats, or repeated rage behavior
  • • 3-strike policy: third strike = permanent removal

Team Captains

Team Captains are Tier 3 members who host weekly game nights, help match players into teams, and maintain our welcoming culture. Verified Player and Club Standing signals help keep the community high-trust and low-tox.

No food/drink. We win with programming, community infrastructure, and recurring membership.

FAQ

Is the club open yet?

Not yet — Ando eSports is coming soon. The waitlist helps us organize weekly game nights and build teams for day one.

Does joining cost anything?

No. This page is a waitlist only. You'll be invited when we open first-wave access.

Do I need to be good to join?

No. All skill levels are welcome. Respect is required.

How does Tier 2 matchmaking work?

Tier 2 members fill out a weekly SquadMatch form (games, role/style, availability, intent). We publish matches and suggested squads, then you meet up at scheduled club nights. Your monthly Player Card tracks progress over time.

What do Team Captains do?

Team Captains are Tier 3 members who host weekly nights, run higher-trust queues, and help place members into consistent groups. They meet monthly with staff to plan schedules and keep standards clear and fair.

What's the culture policy?

We run a clear code of conduct and a 3-strike policy. Club teammates are your team — even in friendly scrims and exhibitions.